Pig & Whistle Tales - A World of Warcraft Podcast

Class Freedom, Leveling Tips, and PvP Strategies for World of Warcraft Players

Gabriel Season 5 Episode 7

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We dive into the possibility of Blizzard removing race-class restrictions, examining ways that lore could support combinations like Night Elf Paladins and Undead Light-wielders. Our discussion expands to provide guidance for new subscribers on the best expansion content for leveling and class recommendations for PvP beginners.

• Strong case for removing all race-class restrictions in coming expansions
• Lore justifications for previously forbidden combinations through years of faction cooperation
• Legion offers the best overall leveling experience with rich storylines and good dungeon design
• Wrath of the Lich King provides efficient leveling with quick quest completion
• Avoid Battle for Azeroth and Shadowlands for new player leveling due to tedious introductions
• Upcoming Lorewalker content will highlight important storylines like Arthas and Xalatath
• BM Hunter and Fury Warrior are the most beginner-friendly classes for PvP content
• Retribution Paladin offers simple damage rotation but requires complex utility management

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Speaker 1:

The Thank you, hello and welcome to the Pig and Whistle Tales from Azeroth. As always here at the Pig and Whistle Inn in Stormwind, I go for a variety of subjects with regards to World of Warcraft. I grab a bottle or a pint, sit back and enjoy this midweek episode. We're going to be going over a few things pvp related, pve related, new player related and just some general uh discussion on multiple things. But we're going to be starting with the forums and, uh, as always, the forums is a great place to go. There's a lot of opinions, there's a lot of ideas, there's a lot of great ideas, there's good ideas. Then there's a lot of bad ideas. There's a lot of bad takes, good takes, et cetera, et cetera. I'm going to be giving my opinion on them and this is the first one that I picked out from the bunch. So would be cool if they could make any class, any race Now. Would be cool if they could make any class, any race now. I believe that they're going to do this anyway in the near future and, before reading on to it, I think that it is something that they should do. They should allow this to be opened up into other races, like classes, into other races mainly because since the very start of world of warcraft they always had the idea of, oh, this class should only be for this race or this faction at some points, because in classic paladin was only for alliance and shaman was only for horde back in classic. So it has changed a lot since then and there are ways that you can manipulate the lore to say, oh, this is why there are night elf paladins now or anything like that is because over the course of the years, during, like the night elves being with the alliance, you know humans, dwarves, etc. Uh, they have learned and imparted their wisdom on how to be a paladin, because paladins are just priests that can wield the light in a different way, kind of deal. Um, and night elves can be priests they have been ever since classic and I don't see why they couldn't be sort of paladins. So there are lore ways that you could get around this. But let's see what he says, basically the title. It'd be nice to see if they could try to create lore to make classes global or don't, because honestly, a majority probably don't care what they choose, what connects to them. Naturally, I think next expansion or the one after will give them more than enough time to fill holes in lore or create new lore to make it make sense for everyone on both sides. Um, I've wanted a dwarf demon hunter for a while and I think an expansion that represents a clash of other expansions like rafa, the lich king legion, missa, pandaria and etc. Possible. Possibly haven't what was he typed here? Possibly haven't some multi-dimensional enemy similar to wad? Uh, that has us go back to different, defeat the guy, but doing so in a way that keeps the overall story integrity together, or maybe just not to do that at all and start bringing in stuff everyone wants, like the elf demon hunter. Also, I'll void elf. Um, I want to play a dwarf demon hunter.

Speaker 1:

There's always grounds to make undead paladins, with one of the original paladins slash priests who trained a lot, the original paladins being currently undead himself. So, uh, the whole undead can never withstand. The light argument is nonsense and they are already in a constant pain as it is. Okay, he's rambled quite a lot here, but I understand the premise and, yeah, I I do think that every class should be every, or every race should have every class available to them. Like he says here, there are paladins that can wield the light. Um, one of the very first sort of paladins is alonzo's foul, I believe. I believe he's one of the founders of the Order of the Silver Hand and he is now an undead or yeah, or a Forsaken, I should say and he is one of the I believe council members for the Forsaken faction. So he's actually a very high ranking official and we have seen in-game cut scenes of people being brought back as forsaken by the light, which means that there is a possibility for this to be a way of paladins to be integrated as undead.

Speaker 1:

So there are law implications already, but to say like, oh void, elves can now be paladins is a bit tougher because there isn't much law behind it. Okay, now you can manipulate the law for this, and I think that anyone would be okay to sort of overlook if you kind of just went yeah look, they've been with the horde or alliance for years now and essentially they have picked up the ways of being a paladin, being a mage, being a warlock, via the other races of the horde and this is what unlocks them. I think that's a perfectly fine excuse to do it. I don't think there's any reason not to, because the the only thing that I can think of is if the race itself had a sort of fear of a certain class. So let's say, night elves had a fear of being warlocks and commanding demons, because in the past they've had goings on with demons, with Archimonde. They fought, archimonde killed jayden, all of this stuff, and this is why they never practiced to like the sort of dark magics that warlocks wield and the demons and you know, controlling demons and stuff. Now, obviously, night elves can be warlocks, but you kind of get my point. If there is a law reason that they've said, oh, we do not practice this sort of magic because of this, then you would have to look at it and change it a little bit. But I don't think that there's any indication of that or any sort of race that has been said like this is why we don't do this okay. So I think that there is a possibility for every class to be, uh, implemented into every single race in wow, and I think that they will do it in the next expansion, I think in midnight in a patch, 0.1 or 0.2 patch. I think that's when it will happen and it will be very good. I think it will be very healthy for the game. I think it will be very, very good and I just I don't get why they haven't done it sooner.

Speaker 1:

There are a lot of reasons or there are a lot of points in WoW where they could have started to do this. Okay, they really really could have. They could have added so many different things in Battle for Azeroth is kind of the main one where, like, if they did this back in Battle for Azeroth, it would have been like, okay, we need more paladins on the front line, like to fight against the horde. Therefore, the alliance like humans, dwarves and whatever draenei have been teaching the night elves how to be a paladin and stuff like that. I think that that would have been fine and that would have been the best sort of setting for it. But in midnight or the next patch anyway, I know that there is a lot of horde versus alliance conflict back in kalimdor I believe no eastern kingdoms, so we're going back to sort of sort that out. So maybe that's the introduction of all of this, who knows? Uh, but yeah, I definitely think that this is going to happen in the near future and I don't think that you can really disagree with it. To be honest with you, I think that it's very, very good.

Speaker 1:

Now, the next point that I want to look at is best expansion to level. I believe that I've done something similar, but this is on the like new player and help guide, so I wanted to address it. Hi everyone, I'm planning to get a wow sub after playing as a free to play uh, for four years. Okay, does anyone have any recommendations or tips for leveling a character? I'm planning on utilizing heirlooms, rested XP and other methods. I also want to know the best expansion for fast leveling with quests and dungeons. Thanks, okay, if you're looking at a best expansion, you're looking at the questing, you're looking at the dungeons you're looking at, well, just for leveling, we're going to be looking at them two things. We're not going to be looking at the raids because people aren't doing them raids anymore. They are previous content raids, okay. So we're going to be looking at questing zones, maybe, and the dungeons.

Speaker 1:

In my honest opinion, you are looking at Legion. Okay, now Legion has some very, very good zones Valshara, azuna, highmountain, suramar. You have all of these different zones that are amazing, including the likes of Stormheim I'm not too fond of, probably Azuna, but it's very raw lore, rich in terms of Night Elves and the highborn and stuff. So it's definitely worth looking at and it's where you unlock the uh azhara cinematic. Once you get far enough into the like a campaign of that zone, you will be able to watch the azhara cinematic. That's the one, that's the name.

Speaker 1:

So I would recommend legion, mainly because you've got stuff like dark heart thicket as well. You've got the artifact quests that you can go and do. It's very raw, law, rich and, from a best expansion leveling point of view, like the best experience. Legion is it? Okay, it's very, very solid in every aspect.

Speaker 1:

If you're looking at speed, I would recommend Wrath of the Lich King because that way you still get a very solid expansion. You get quick dungeons, you get still very good dungeons and the zones themselves are very good. You have Howling Fjord, borean, tundra, dragonblight, have Grizzly Heels, zul'drak, icecrown, stormpeaks. You have all of these different zones with all of their own storylines and they are very quick zones. The quests are very quick. You're ticking them off very, very quickly all of these quests and powering through it. So for a very solid experience I'd recommend recommend wrath of the lich king because it's still very good dungeons and quests. Wise, if you're looking for the best lore sort of experience and the best zones and the best, uh, questing experience, as well as a some good dungeons. You're looking at legion, uh.

Speaker 1:

The sort of expansions I would avoid is I don't know, they all have their own decency. I would recommend avoiding Battle for Azeroth, which is kind of sad because I love some of the zones there, I love the music, but it does take a while to get into the actual leveling of the zone because there's a lot of free quests that almost get into the zone and it's quite tedious of three quests that almost get into the zone and it's quite tedious, uh. I would also recommend not going to shadowlands as shadowlands, obviously, if you've never done it before, you have to go through the more scenario and the more scenario is a bit tedious as well. You can obviously skip this if you've already done it and, like, go to a certain point within Shadowlands where you can just pick a covenant to go and support. But again, the quests are very few and far between. There's no actual structure to the questing, it's very much just a full-on campaign. So you're forced to go to Bastion and then Maldraxxus and then Ardenweald and then Revendreth, ardenweald and then Revendreth. So you know, there is a bit of linear questing there, which isn't great. So these are the two that I would mainly recommend avoiding. Also, the dungeons aren't very user friendly. When it comes to how quick and efficient you want to level now, firstly, you're a free to play player or, worse, if you're getting a sub, I would recommend just taking the leveling slow. Please don't rush towards end game. I know that for four years you might just be doing questing, but there's more to questing than just literally zooming through it, because the lore implications in some of these are very, very good right now and, like Legion, there's so much lore in that. Like Wrath, there's so much lore it needs to be respected a bit more, and that's what they're doing in the next patch as well. I do want to add that this is what they are doing in the next patch In 11.1.7, they adding the law walker chose stuff which is the arthas, the zalatath and the ethereals, uh, sort of storylines.

Speaker 1:

Now these storylines are very, very good. They tell a story of wow's villains or these other different characters within warcraft, and it shows you basically everything that's happened with them in their history, in our history, because Arthas is very much. Go to the Culling of Stratholme. You go to Icecrown, you kill Arthas, you become Arthas for a bit. You see the cinematics, you see the lore, you see what has happened in all of that time and it's really really cool and something that needs to be experienced, I think, by not only new players but older players of the game, because people forget about this stuff and it's really really cool and something that needs to be experienced, I think, by not only new players but older players of the game, because people forget about this stuff and it is very law rich the game. It really is. But I'm glad that they are able to condense it into this law walker show sort of story time, because it's like, okay, this is like the bare bones of it. If you really wanted to look it up, look up a video on YouTube or like go level in Northrend or something like that, because that way you'll get the full story and I think that this is just very good. I think it's needed and this will help with the leveling experience, in my honest opinion.

Speaker 1:

Uh, next one I wanted to look at is easiest class to play in pvp. Now you might say there's no easy class in wow. There is okay, um. So let's say, you had a friend who was really bad at the game and you had to recommend them a class to play in arena that they could succeed on despite to be mechanically challenged as a player. I'm thinking warrior or dk thoughts. Warrior, yes, dk, no. I think dk is a bit more challenging in terms of your um, what do you call it? Your plagues. If you are unholy, if you're frost, that's fine, because the way that frost works, grip something in blind it, stun it with syndragosa and press your remorseless winter or your pillar of frost and then basically press frost, strike and obliterate. It's very simple.

Speaker 1:

But the other one I would recommend, uh, is bm hunter. I will always recommend, recommend BM Hunter, as it is one of the simplest classes in the game. You simply press your barbed shot and your kill command. Now you might say, oh, but you need to keep your barbed shot stacks up. Yes, this is true, but it is. You will still do a lot of damage without managing them stacks. Okay, a bm hunter, because your pets are doing all the work. You're pressing kill command. It's kind of simple damage rotation.

Speaker 1:

Now this person recommends shadow priest. That is one of the worst things I've ever heard. Shadow priest is very tough, especially if you're going to get ran down by a melee. How do you deal with a melee? Okay, you very much use the void change rules. You very much do everything to avoid it.

Speaker 1:

So, yeah, I'm not too sure about shadow priest as a whole. I don't think it's a great idea. I think that you probably want to stick to bm, hunter or warrior. It's um, gonna be a lot easier just in the long run for people. It really really is. As for starting PvP as a whole, it's going to be tough, it will be tough, it will be very, very tough, and I don't see why people will get frustrated when it comes to Arena because you might not be winning as much as you want to, but the game it just takes a lot of knowledge and that's how you win arenas with just knowledge of the classes, of the matchups, of what's going to be what, what's going to be this, that, here and there. Okay, now I think that people can get into arena. It will take some time, but I would very much recommend b Hunter or Fury Warrior.

Speaker 1:

These are your two main sort of staple points. If you're looking at primarily a caster as a DPS spec for Arena, I would oh God, caster's very tough, but I would recommend Evoker. Okay, evoker is very simple. You simply press sort of your Disintegrate or your Fly, and then you press your eternity surge, tip the scales, fire, breath and then disintegrate. That's it. Um, that's the simplest rotation I can think of for a caster. There's not really much else. Uh, casters are more. They do have more complex stuff sometimes than other melees.

Speaker 1:

Another one actually is retribution paladin. Now, retribution paladin, damage is very simple, but the uh sort of utility of paladin is one of the most important things. Okay, it's very much one of the most important things. And that's where I think the problems will lie, because they won't understand the importance of using your blessing freedoms correctly, your blessing of protections, your lay on hands, your bubbles, etc. Etc. So these are the things that are going to become more knowledge based as you go along. But it's very much going to be based on how quickly your friend learns and which class he is picking up. But I would recommend fury warrior or bm hunter. I'm going to end it there for this one. Thank you all very much for listening. I do apologize, it's a bit of a shorter one uh this week, and I do apologize for it once again, but there is constant stuff happening on social media. Look it up down below as well as etsy, multiple things happening up there. Thank you all very much for listening and go eval a friend, goodbye, thank you.